A soft shape, a screen-like face, and one green orb turn Aippy’s promise into a character—and one simple feeling: you can begin.
01 · Why Boopy exists
Make the first step feel easy.
Making something playable begins with a small leap: an idea has to leave your head and become something another person can try. Boopy lives at that moment.
Boopy is neither the tool nor the trophy. It makes the first move feel lighter, responds when something happens, and leaves the world in the spotlight.
Boopy turns “you can make this” into “come try.”
02 · The design
Three details make Boopy unmistakable.
The body: one soft, simple shape. It reads at icon size, feels tangible up close, and belongs to no single genre.
The face: a dark screen, two green eyes, and a small mouth. A few marks are enough to show delight, doubt, focus, or concern.
The orb: Boopy’s green signal. It makes the silhouette unmistakable and keeps a small piece of Aippy visible in every version.

01 2D expression study
Make the feeling clear.
The 2D study asks a simple question: can the face, orb, and posture carry six different emotions without lighting or texture?

02 3D form study
Then give it weight.
The same poses move into 3D. Volume, balance, material, and shadow can add depth—but the feeling must stay just as clear.
03 · Many worlds
Change the role. Keep the character.
Aippy can hold a quiet puzzle, a party game, a strange simulation, or something without a name. Boopy has to travel with all of them.
Three anchors stay fixed: the rounded body, dark face, and green orb. Everything else—role, material, prop, and mood—can change. A new version works only if Boopy is still obvious at a glance.






04 · A job to do
Every version should do something.
A new look is not enough. Each Boopy should help a moment: invite, explain, celebrate, recover, pause, or begin again.
That is why the archive is grouped by intention, not wardrobe. The useful question is not “What can Boopy wear?” It is “What can this Boopy help someone do or feel?”
Make & explore






Help & celebrate






Remix & surprise






05 · When to appear
Show up. Help. Step aside.
Boopy should appear only when it makes a moment clearer or kinder. A short celebration can reward progress. A small gesture can open an empty state. Guidance can feel friendly without becoming a lecture.
Then Boopy steps back. The work—not the mascot—remains the hero. If Boopy is everywhere, no appearance feels special.
06 · Sticker language
A small character can say a lot.
Still images establish the shape. Motion reveals the personality. Boopy can hesitate, refuse, panic, applaud, recover, or quietly return to work.
The timing changes; the silhouette stays familiar. Together, the stickers become a compact emotional vocabulary—expressive, readable, and never too loud.
Featured stickers
9 animated stickers








Explore 16 more stickers
More reactions & everyday
12 animated stickers











Movement
4 animated stickers



Also available as stickers on Klipy
07 · Made with Aippy
The real test is what others make.
A strong character still feels like itself in someone else’s hands. These four Aippy works take Boopy through an idle loop, a platform world, a puzzle, and an AR companion.
Each creator changes the medium and the rules. The soft silhouette, green signal, and invitation to play remain. Boopy is no longer only a mascot to look at; it is material people can create with.
Open in AippyThis work needs device permissions that stay off on the website.
Live from Aippy
01 · Motion
Boopy Idle Loop System
Why it works. Timing and repetition carry personality without changing the costume.
Open originalChoose a work inside the phone, or use the controls below it.
08 · Where it belongs
Boopy is Aippy’s invitation to play.
NADA AI is building toward a new playable medium. Aippy is its first product, and Boopy is Aippy’s mascot—close to the everyday act of making, trying, and sharing.
Its job is deliberately small: meet an idea with curiosity, help it take the next step, then get out of the way. When the green orb appears, something is ready to be tried, changed, or continued. Play is about to begin.
Create with Aippy